> For the complete documentation index, see [llms.txt](https://human-game.gitbook.io/human-memento/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://human-game.gitbook.io/human-memento/gameplay/era.md).

# Era

![](https://2076637184-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FWYWD383JNSaOi4RJnoZq%2Fuploads%2FZ3rFVYJ1bqVrMAiMuWHM%2Fimage.png?alt=media\&token=9e1845fc-75ec-4ea4-bf12-5772eb2fa93e)

**Explorers** travel to the past eras in search of **$EPK** and face grave dangers to mine them, eras are rated according to the difficulty of collecting mementos, the closest eras are the ones with the most **$EPK** on them, thus rewarding the brave adventurers who dare to explore them.&#x20;

Currently, there are **30 eras** known to the surviving humans, our **explorers** travel to and from these eras depending on the *Skill Points* of the **Brigade** and the *Skill Points* provided by the **Explorers** within your **Brigade**.&#x20;

In order to protect our workforce, the surviving humans allows them to travel only to the eras that their *Skill Points* allows them, that is, if we have a **Brigade** composed of **Explorers** with a total amount of *Skill Points* of 500, we could go to the Fifth era.&#x20;

Every 100 *Skill Points* you can access a closer era where you can get better rewards, always remembering that the **Veterans Guild** rewards you for having more *Skill Points* than required by the current era.&#x20;

Players cannot travel to closest eras unless they meet the *Skill Points* requirements.&#x20;

Each era's **reward** increases exponentially as you travel further into the Metaverse. Players who take more risks will have pockets full of **$EPK**.&#x20;
